Future Pinball 1.9.2
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Future Pinball 1.9.2

Future Pinball is a real time Pinball Development System. It allows you to design and play your very own pinball simulation in True real time 3D. It uses Advanced Physics to provide the best possible Simulation of a true to life pinball machine.

Tables are built up out of Standard components (Plastics, Pegs, Bumpers, Lights etc..) which are placed onto the playfield via the Editor. Objects like Surfaces, Lights and Rubbers are shapeable within the editor and generated real-time when the table is played. Other objects (Bumpers, Flippers, Gates, Triggers, Targets etc..) use pre-made 3d Models (of which there is a nice selection of each type).

The Table logic is scripted in Visual Basic Scripting (via the Microsoft Scripting Technology’s built into Microsoft Windows). Scripting is designed to be simple but flexible enough to allow a wide vararity of Original Games to be created. Only a limited subset of the Visual Basic Scripting Language is used as a lot of extra functionality is provided by the game engine.

Full Sound / Music Support is also provided with multiple Music Channels to allow cross fading.

As Future Pinball is a Game Construction Program it contains some advanced concepts which may require a little bit of time (and patience) to learn and fully understand (such as computer graphics and scripting concepts).

WWK - WorldWide Karts 1
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WWK - WorldWide Karts 1

3D full arcade kart game for Windows. Enter the WWK championship; test your skills in 6 races for 1 or 2 players. Featuring: championship/practice/quick race modes, 6 races in 3 tracks around the world, nitrous and oil, joystick support, 1 or 2 players (split-screen mode), and MP3 support.

Sonic Games 1.0
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Sonic Games 1.0

This game can running on Any Windows PC with Adobe Flash and IE should be able to run it. 128MB+ of RAM is recommended

Stress Relief 2.0
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Stress Relief 2.0

play with stress relief, damage your computer now.

Rising Eagle: Futuristic Infantry Warfare
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Rising Eagle: Futuristic Infantry Warfare

Rising Eagle: Futuristic Infantry Warfare is an online multiplayer, team based, tactical first-person shooter and video game by Invasion Interactive. The game is set in the near future, circa 2040AD, in a world in which the USA, weakened by a natural disaster of apocalyptic magnitude, rises from the ashes to reclaim its superpower status.

America´s Army: Special Forces (Coalition) v2.8
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America´s Army: Special Forces (Coalition) v2.8

America´s Army is a realistic computer game providing civilians with an inside perspective and a virtual role in today´s premiere land force, the U.S. Army. America´s Army players will experience soldiering in a state-of-the-art new manner. The America´s Army game blends two vivid simulations: Soldiers, a role-playing portion in which players navigate life´s challenges to achieve goals, and a first-person action game, called Operations.

The action-packed Operations portion allows up to 32 players to enter into “virtual service” with the U.S. Army on the same unit mission. Players begin their virtual Army experience as a recruit with an anonymous user name to experience challenging Army missions from a first-person perspective. Training missions build player capabilites — from navigating Fort Benning´s obstacle course to parachute drops in preparation for assignment to the 82nd Airborne Division.

KUMAWAR 2
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KUMAWAR 2

Kumawar is free shooter game ( online game) that use utting-edge game technology to accurately reconstruct real-war events from the news. Kuma\War is a first and third-person squad-based war game. Each month players get new single player and multiplayer games (missions), to reflect unfolding events around the world. Armed with identical weapons in a realistic re-creation of various locations, you´ll experience some of fiercest engagements in the most hostile territories in the world. A vast database of intelligence accompanies Kuma\War online games: satellite photos, political context, event details and the weaponry, tactics and forces involved. You´ll also get exclusive video news shows and insight from a decorated team of military veterans.

Minimum System Requirements:

* System: 1 GHz Pentium III or equivalent
* RAM: 256 MB
* Video Memory: 64 MB
* Hard Drive Space: 750 MB

Warsow 0.12
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Warsow 0.12

Wasos is shooter game for windows and also linux

Warsow Features:

* 3D Engine based on Qfusion (a modification of Quake 2 GPL engine) ;
* eSport oriented FPS ;
* Fast-paced gameplay focused on trix (trick jumps) and art of move ;
* New tricks have been added like walljump and dash
* Complete Power-up System including Weak and Strong fire mode for each weapon ;
* Cartoonish graphics that are similar to cell-shading.

War Rock 1.0
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War Rock 1.0

War Rock is a free game that featuring modern weaponry and combat vehicles in an online multiplayer setting. War Rock´s multifaceted gameplay will appeal to both new recruits and FPS veterans.

This game Currently in Open Beta, War Rock is populated by thousands of players at any given time in servers all over the world. With a wide variety of customizable weaponry and vehicles, intuitive controls, and multiple battle modes, War Rock is a blast for seasoned FPS veterans and first-timers alike.

Alien Arena 2008
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Alien Arena 2008

Alien Arena 2008 is a freeware online deathmatch game with fast and furious action for Windows and Linux!

The Alien Arena experience is now a finely tuned, highly polished body of work.

What’s New in version 7.20:

* Added Invisibility powerup
* Added reward system.
* Reduced power of vaporizer, and increased spawn time of vaporizer to twice of other weapons.
* Added weapon inventory display in HUD.
* Shockwave weapon effects. Increased efficiency of several weapon effects.
* New CTF flag effects.
* Added rotating particle effects.
* Fixed buffer overrun with ps.stats
* Bots now use alt-fire in vehicles.
* Haste and sproing greatly improved.
* New death effects.
* Bot node files only load at start of level, rather than previously when a player joins.
* Noshadows option for static map meshes.
* Fixed “disappearing ctf flag” bug!
* Added tangent light space vector normalization to per-pixel mesh rendering.
* Added level of detail system for player models.
* Bounding boxes calc’ed at load time, performance increase.
* Occulusion culling of entites, huge performance increase.
* Added GLSL program management.
* Added parallax mapping.
* Added glsl normal/specular mapping for dynamic lighting.
* Added glsl specular lighting.
* Removed old fixed functions for dynamic and specular lighting on normalmaps. (some where broken anyway).
* Changed some skin colors of players and weapons to be more visible(and eye pleasing).
* Added new water shaders, so that mappers can fake reflections.
* Added distortion shader to basic water(disabled due to some bugginess).
* Vertex lerping no longer batched in separate loop, now done inside of texture mapping loop, nice peformance increase.
* Anti-lag added, backwards reconciliation portion. More to follow.
* Fixed a few video menu bugs.
* New weapon icons.
* Cvar’s added to specify log and motd files.
* Heartbeat’s now only re-resolve master if it cannot reach it.
* Faster image filtering.
* Rscript optimizations using hash keys.
* Removed flashlight code.
* Added support for Linux/X11 clipboard.
* Linux directory support.
* Linux windowed mouse fixes.
* Netname string made larger.
* Fixed escape character removal in death messages.
* Names no longer cut off in team scoreboard.
* New glass effects, now uses a semi-true reflection.
* Option to place player id’s over players, as well as identify flags.
* Rcon password changes - can now have spaces, and protection against overflows.
* Fixed bug with random() that caused some dedicated servers to segfault in linux.
* Rscript optimization - removed redundant loading in meshes.
* New bloodstain effects using decals. Removed old stain code. Looks cooler, and performs better.
* Added 3 new maps: Dm-liberation, Ctf-cryogenic, Tca-cryogenic.
* Better bullethole effects.
* Fixed fov bug.

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